FOR WHOM THE BELLS
(PP. 1 & 2)
It's hard to believe that it's our first Anniversary of this whole ArmzRace
shindig. In many ways it's kind of a mixed blessing. On the positive side,
I have 12+ new pages of comic art, which is pretty cool. On the down side,
it hardly seems like much output for a full year of my life. I do feel like
I've learned a lot. To wit: I have much better control over a brush with inking
my work-something I knew nothing about a year ago. That's not to say that
I've mastered it by any means: I look at professional work, and I wonder how
I could possibly get to that level of control. But then I sit down to work,
and I feel like some things come more easily than they did the first time
around. I also know that it is possible for me to be disciplined and to crank
stuff out on a semi-regular basis. I've also learned (or been reminded of)
some things that are less than satisfying. Like, it takes an inordinate amount
of will to get started on these things. I still don't understand why it is
such an uphill battle to get myself to sit down and just work, especially
since once I start, I generally work fairly steadily until I get done. The
problem is that discipline is a difficult thing to maintain; it's not like
you get disciplined once and then it just sticks. Somehow I seem to have gotten
just enough discipline to meet my (modest) goals, but I'm still not persistent
enough to have turned these actions into habits. I will say that I am absolutely
convinced that the time factor (i.e., putting out at least one page a month)
is absolutely critical to my continuing this endeavor. Real or imaginary,
that deadline has often been the single factor that has gotten me off my ass
to work. Obviously, there are no consequences if I never draw another line.
Instead, it seems that imaginary guilt is my taskmaster. Perhaps I'm a sick
puppy, but I can't knock my muse-even if she is just the manifestation of
some deep-seated self-loathing.
In ritual celebration of this landmark, I thought that I might do another "Medical Mishaps" comic. I had really intended to make this one
similar in tone to the original cartoon about swallowing the quarter, but
somehow it just didn't come out that way. It was different, I think, for several
reasons. I have been a bit depressed and stressed out lately for various reasons,
and I think my frame of mind contributed to (or detracted from?) my tone in
this comic. Instead of light-hearted, it stops just short of serious. Hopefully,
that doesn't make it too dull (or worse, uninteresting)-although it may be
too soon to tell since this is only the first couple of pages.
Secondly, I was struggling to come up with the right style of art for this
piece. I'm still searching for that area between cartoon and realism. I want
to base my art on the real world (i.e., I want things to be recognizable as
real people, places, etc.), without completely resorting to a generic cartoon
shorthand for everything. I want enough realism to have some three-dimensionality
in my artwork, but enough cartoonish-ness to have flexibility and pliability
in my characters' and objects features so that I can exaggerate a mood. Maybe
that's too tall an order, but I'm still groping for it.
In any case, I spent some more time trying to come up with a self-caricature.
Self-portraits are a pretty difficult task, I think, because it is partly
biased by one's self image, and partly by years of seeing a mirror-image rather
than a true image of oneself. In any case, as will hopefully become clear
over the next few pages, this story is largely about self-image; so in a way,
it was important to spend a little time deciding how to portray myself. I
still think that I don't quite have it, but I feel like I'm getting closer.
As to the tone of the piece, it may lighten up somewhat as my mood does, but
there is also something appropriate about this piece not being too comedic,
since it does represent a fairly serious event that took place-at least it
seemed serious at the time.
While the artwork is still far from where I want it to be, I feel that I'm
on the right track with the levels of black and white that I'm trying to achieve.
That is, I think I'm much closer to the balance that I want on a page. However,
I still overdo the number of lines that I put in any drawing. I just never
feel like I've communicated enough information, so I make line after line
on the page, and after awhile, it's too many. Partly, that's an attempt to
find a shade between black and white. Some artists pull it off pretty well;
I'm still experimenting.
Page 1: While there are still too many lines on my face, I generally like
the way that the main panel came out. The "pain" around my ear seems
unclear, but I was afraid to put more lines or too much white. Overall, I'm
happy with the general plan of having one large panel with a few smaller panels.
However, I keep telling myself that I really need to go to the simple 6-panel
grid before I try this fancy stuff. My face is not terribly consistent in
this page, but it seems more consistent that it usually is for me. I'm really
not happy with the third panel.
Page 2: The main frame really became too crowded. I think that I could have
put less stuff in it and still communicated the same feel. The pillow, for
example, gets lost; and the swirls around my head got too cutesy to be effectively
communicative. The amount of black feels right to me, but I really did a poor
job of showing you the bed. The second panel actually turned out somewhat
like I intended it to, but in the finished page it seems a little out of place
graphically. Similarly, 3 and 4 are close to what I wanted, but I think they
could be done more simply.
I think my biggest concern at this point is story movement. A lot happens
in just these two pages, and I'm not sure that I've done a very good job of
transitioning from panel to panel. Specifically, I want to say more so that
the story is not too abrupt when the reader moves through the panels; but
at the same time I don't want to have a text-laden comic. For example, in
the transition from page 1 to 2, I go from mild interest in my condition to
outright panic. Is this too abrupt? Do I need more time? More text? It seems
to me that this might be corrected by a simple text change: "it really
started to freak me out" should become something like: "over the
next few days, things got worse, and it really started to freak me out." I don't know that the amount of information that I need to convey warrants
a page in between or even a whole panel (because I don't want to bore the
reader with too many details), but I don't want to be text heavy either. I
feel like I already tell too much rather than just show it.
On a related note, story movement may be abrupt because I have a tendency
to do one-panel summaries rather than linger in a scene. I go from pain to
eating to looking in the mirror to sleeping to calling to doctor's office
all in a short space. Is it even clear that I've gone to the doctor and he's
examining me in 2:3?
More next month. I've already sketched out about half of p. 3.
PPS. 3 & 4
In this month's episode our hero finds the source of his ailment; but is knowledge enough?
I'm still not terribly happy with the layout of these pages. I feel like it's pretty slapped together, even though I did put some thought into it. I tried to keep with the basic structure of the layout: one large panel over two smaller ones. I couldn't keep it up by page four, though. I just wasn't able to make it work.
I'm still struggling with the whole problem of "show me, don't tell me." I don't want to put too much information into narration captions, but I don't think that the story warrants stretching out the plot. It feels to me as if I'm jumping from panel to panel without any real smooth transition. It feels like I'm saying: "here's a picture," "and now here's another." It just isn't flowing the way that I want it to flow. Part of the problem was that I just jumped into the story without really plotting/sketching the whole thing out. I have finally sat down and done some rough page layouts, but the whole thing feels stilted.
On the positive side, I am pretty happy with the black/white balance. The basic compositional elements are there, even if I don't think that they have come across as I intended.
I've found that the images that work best are the ones that I really sketch out first, using myself as a model. A lot of times I just rush it, and do it from my head-which winds up looking warped or strange. The "me" on the bottom of page four I think turned out pretty good. I drew the upper image from a mirror, but it's a difficult angle to pull off, and the face really looks misaligned (more so than it should).
Even though I like the amount of black, it's pretty clear to me that my lack of backgrounds can really hinder my storytelling. The hospital room on page two, while not great, I feel really helps to "place" the story. Similarly, the party background on page four-while also not great-really helps to add some better depth to the scene that the two figures alone wouldn't carry. I've been looking more closely at comics, and it's very clear to me which artists put some thought into backgrounds, and which ones seem to avoid them altogether. Some of the mid-eighties spidey comics are terrible; there are not backgrounds to speak of, and they don't even use blacks like me to cover it up!
I do like the big head on page three, although it didn't turn out quite like I'd hoped. Generally speaking, I like my pencil sketches better, but when I try to ink them, they lose a lot of the qualities that made them interesting. It's a strange battle; I want to have high contrast in my images, but my sketches tend to rely on a lot of grey scale. So I'm left trying to get a medium tone with ink, which leads me to lots of lines that don't always work or shadows that are just a little too dark to be understood as shadows. I'm still searching for the happy medium.
PPS. 5 TO 7
I finally finished this beast.
Here are just some thoughts on this piece:
I was trying to have a layout across the 7 pages that followed a certain pattern. There's a big "panel" that starts the page and occupies most of the page, and then a couple of smaller panels that finish off the basic idea of the page. I didn't want to make every page have exactly the same look, but I did want for it to have an overall pattern. Although it wasn't completely planned, you can see how the panels go from strict (p.1) to a little "broken up" (p. 2 and 3) to more staggered (p. 4) to almost without panels (p. 5) and back to regular (pps. 6 and 7). I didn't plan out the "arc" as a whole, but sort of dreamt it up as I drew page to page.
This arc is also in the "mirror" aspect of the piece. Obviously, this comic has a lot to do with self-image and how I see myself. So mirrors, glasses, screens, and windows are in the piece-although, admittedly, this aspect was somewhat subconscious on my part. I spent a lot of time looking at mirrors and pictures of myself. Clearly, I still have a lot to learn about self-portraiture; but on the up side, this was much stronger than the self-portraits seen in That Terrible Pain. You can also see the mirror aspect in the similarity between the 1st and last page. I think that if I had known how long this story was going to be I would have planned it out better, and some of these aspects would have come across more strongly. For example, I would have tried to make a little more use of the blacks to convey mood.
5) I like the panel-less aspect of this page, although it doesn't work as well as I had hoped, partly because I was trying to cram a lot of different ideas on one page. The warped image that appears through the glasses doesn't quite work for me. I liked the idea, but it just doesn't look right.
6) I really liked this page in pencils. Once I started laying down the blacks, it kind of didn't look as good (a common problem). In particular, I think that I would either have more darkness or a lot less. Once I started putting shadows in, it just didn't look right, which is why it looks like I've got a really hairy chest. It's supposed to be only a shadow.
7) The last page is a "negative" reflection of the first in that
it not only mimics the layout, but it shows a darker figure on a white background.
This was deliberate. I wanted a brighter page that symbolized that all was
well, but to still have deep shadows-especially on the side of the head-in
order to hint that maybe it wasn't all good. I like this page, but I really
struggled with how to do the shadows. I tried to make "softer" shadows
by using thin lines, but I couldn't quite make it work. Overall, it came out
okay, but whenever I look at it, it seems like I have raccoon eyes.
What People are Saying About
For Whom the Bells (p. 1)
John Sez:
Page 1 is slick. The image at the top is a bit odd for some reason. The first few times I viewed it (and not examining it closely), it gives an odd view, kind of hard to read, somewhat unbalanced or asymmetrical where you would expect symmetry. Upon closer examination, there's nothing "abstract" about the way in which you are drawn. It occurs to me that the placement of the words effectively covers the fingers; thus, it is a bit harder to read the hand as such until closer examination. This is actually somewhat effective to the story, as it is about this Bell's Palsy (or whatever), and actually works toward setting a mood that something's off here. It's really odd, because I don't think that was your intention.
I've done alot of criticism on this page...maybe I'm getting better at being critical of your work. Overall, I think the page is actually good and effective...some of your better stuff. Onward.
The sequences on 6 were done well, and 7 is really freaky (good
freaky). That's a very nice image on 7 there, but it doesn't resemble
you much. I think it was nice to wrap up the story with a portrait
shot ala the opening shot, but I'm not sure what you were going for here.